About me
I am a creative software engineer originally from Alexandria, Egypt, currently based in Saarbrücken, Germany. My expertise lies in developing interactive 3D applications and immersive experiences, with a passion for solving complex challenges through innovative, user-centered solutions.
With a strong foundation in computer science and a master’s degree in Computer Science and Media, I specialize in Human Computer Interaction and Graphics. My skills extend to designing and developing engaging 3D applications across platforms, including games, augmented reality, virtual reality, and WebXR. In addition to software development, I have experience in Human Computer Interaction and scientific prototyping, including the creation of functional 3D printed prototypes that integrate electronic components such as motors, sensors, and microcontrollers. This enables me to design and build dynamic, interactive physical systems that complement virtual experiences.
Furthermore, my expertise in haptics allows me to create tactile feedback systems, enhancing the realism and interactivity of virtual environments. I am passionate about bridging the gap between the digital and physical worlds, leveraging cutting-edge technology and thoughtful design to deliver impactful and affective user experiences.
What i'm doing
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AR/VR Development
Building immersive augmented and virtual reality experiences across several platforms
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Haptics
Creating custom tactile feedback systems and working with commercial haptic feedback technologies, such as the Nova haptic glove or cyber glove.
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HCI and Stastical analysis
Applying HCI principles to design user-centered solutions, conducting user studies, and utilizing statistical analysis for data evaluation.
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Virtual AI Agents
Developing virtual avatars and AI agents, integrating them seamlessly across various applications and platforms.